CREATIVE KIDS TOP Uncategorized [Related Articles] Articles on Digital Ehon

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2016.07.22
[Related Articles] Articles on Digital Ehon

July 17, 2016 (USA)
Toys That Teach Coding Hit the Market

July 19, 2016 (Japan)
Ministry of Internal Affairs and Communications Selects 11 Pilot Schools in Preparation for Making Programming Education Mandatory in H32

July 20, 2016 (USA)
'Pokémon Go' in Hospitals: U.S. Children's Hospitals Allow Sick Kids to Use the Game App, While Canadian and Australian Hospitals Ban the AR Game

July 20, 2016 (USA)
Sesame Street Teams Up With Kinsa to Launch First Connected Product and App for Children’s Health

July 21, 2016 (New Zealand)
NZTech Wants New Zealand to Be the “World’s Most Tech-Savvy Nation”


 
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Profile


  • Digital Picture Book Author

    Professor, Keio University; Ph.D. (Policy and Media)
    Director, B Lab
    Chairperson, Learning of Tomorrow (General Incorporated Association)
    Chairperson, CANVAS

    After graduating from the Faculty of Engineering at the University of Tokyo, he served as a visiting researcher at the MIT Media Lab before founding the NPO CANVAS and the Learning of Tomorrow Association, a General Incorporated Association, and assuming the role of representative. He serves as an outside director for Matsuya Co., Ltd., Fuji Media Holdings, Inc., and Digital Garage, Inc.
    He has served on various government committees, including the Information and Communications Council of the Ministry of Internal Affairs and Communications, as well as the NHK Central Broadcasting Program Council. He also serves as a director of the Digital Signage Consortium, among other roles. He holds a Ph.D. in Policy and Media.
    His publications include *Turning On Children’s Creativity!*, *What Are Smart Kids Doing on Their Smartphones?*, *The Forefront of Online Education in Japan: Considering Learning in the Post-COVID Era*,“What Is Programming Education? 45 Questions Parents Want to Know,” and “Declaration on Digital Education.” He has also provided supervision for numerous works, including “Ah, I See! Programming Education for Parents and Children Through Manga.”

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